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I know that Unity support isn't planned for `grpc-dotnet` (#710 and #1155).
However, since Grpc.Core is going to be deprecated (see [The future of gRPC in C# belongs to grpc-dotnet](https://grp…
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So recently I came across with an annoying incompatibility:
I can't use the library with Unity Engine to build an Android game.
I can't add the reference to Mono.Android because it requires a higher …
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Android build crashes as soon as it launches if the plugin is installed. The crash happens before any C# script runs.
This is not a solution but just to check, if I disable "Load On Start Up", the ap…
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**Bug description**
Using nested generic structs with 4 levels, then building StandaloneLinux64 with IL2CPP backend and IL2CPP Code Generation set to "Faster runtime" causes the build to fail with …
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- [ ] dim screen
- [ ] show "double-tap to unlock" helper text
- [ ] look into pausing controller tracking when "locked"
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不好意思,英语不好,只能用中文了,请见谅。
现在在使用protobuf过程中遇到了一个奇怪的问题。
使用Unity在IOS环境下,使用protobuf最新版本不能反序列化list跟Dictionary
byte[] buffer = new byte[0];
using (Stream s = File.OpenRead(CurrentFile))
…
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### Describe your environment
* Android Studio version: 12.1.0
* Firebase Component: Analytics, Crashlytics, Messaging, Remote Config
* Component version: 12.1.0
* Unity version: 202…
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Left out the application specific logs from the Google ANR:
Has been consistent ANR for the past 60 days.
PGS unity plugin versions reproduced with Used 0.9.50-0.9.57 (past 60d)
Also reproduces…
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### What is the game you are using with IL2CPP Resolver?
SCP:SL
### Details:
I am trying to add UnityEngine.Light to the Game Object named "Default Camera", but the game crashes on line` m_pO…
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**Describe the bug**
Object A has SoftMask component, showMaskGraphic disabled. Objects B,C,D are children of A and they disappear randomly. If I enable showMaskGraphic and then disable it again, B,C…