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Currently, this repo uses x86 intrinsics which cause it to fail to compile on ARM.
Is there any way to support ARM/Neon intrinsics?
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We have a bunch of implementations in the core libraries that make direct use of intrinsics. .NET 7 includes cross-platform support via Vector/Vector64/Vector128/Vector256, and we prefer to use those…
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The ESP32-S3 microcontroller has a set of dedicated instructions for vector operations. Generally speaking, instructions can operate on 16 bytes, with variations for 1, 2 and 4 byte values. These intr…
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Project: https://github.com/BLAKE3-team/BLAKE3
It could be beneficial to have this algorithm LoongArch-SIMD-accelerated.
[*The unofficial LoongArch intrinsics guide*](http://jia.je/unofficial-lo…
xen0n updated
4 months ago
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The following tests fail the inlining check on arm (but pass on aarch64):
```
core_arch::arm_shared::neon::generated::assert_vld1_p64_x2_vld1
core_arch::arm_shared::neon::generated::assert_…
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I want to do the following:
1. Use my Images + Poses + Camera Intrinsics as an Input.
2. Refine my Poses (only my Poses not the intrinsics) through Bunde Adjustment and create a dense PointCloud
…
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### Technical Group
Profiles TG
### ratification-pkg
Profiles
### Technical Liaison
Christoph Muellner
### Task Category
Compilers/Toolchain
### Task Sub Category
- [X] gcc
…
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qtbase git .................................. [Files missing]
19:34:01 └ 0006-ANGLE-don-t-use-msvc-intrinsics-when-crosscompiling-.patch ...........................................................…
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The intrinsics vld1_p64 and vld1q_p64, as well as other intrinsics that construct poly64s like vcreate_p64 and vreinterpret_p64_s32 are not supported for v7, even though intrinsics accepting poly64 ve…
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Some compilers like SBCL have some "intrinsics" to access the bits of a float directly. It might be useful. For example, `sb-kernel:double-float-{low, high}-bits`. These intrinsics might be useful for…