-
```
I have a library that uses a lot of check_c_source_compiles,
check_function_exists, check_symbol_exists, etc. checks.
These checks are based on try_compile function which just tries to compile an…
-
```
What steps will reproduce the problem?
1. Run cmake using iOS toolchain
2. Open XCode Project
3. Set a breakpoint
4. Run the project
What is the expected output? What do you see instead?
The brea…
-
```
I have a library that uses a lot of check_c_source_compiles,
check_function_exists, check_symbol_exists, etc. checks.
These checks are based on try_compile function which just tries to compile an…
-
Please specify your environment :
Plugin version:
- [x] released version: 0.99
- [ ] repository master
Toolchain:
- [ ] Cordova cli
- [ ] Phonegap cli
- [ ] Phonegap cloud
- [x] Ionic
- [ ] Other: _…
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Currently, in order to build the engine on an Apple Silicon Mac, either as a host build or a target build, we need to build under Rosetta. This is for several reasons:
* [x] The Fuchsia clang toolc…
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[✓] Flutter (Channel stable, 3.24.0, on macOS 14.6.1 23G93 darwin-arm64, locale en-US)
[✓] Android toolchain - develop for Android devices (Android SDK version 35.0.0)
[✓] Xcode - develop for iOS an…
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I have developed an App that uses the Health package to read step data from iOS HealthKit. It has been working fine before my iPhone upgraded to iOS 16. The app can't get access to the HealthKit, and…
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Supporting cross-compilation of things like the main app (Step 3) is desirable for a few reasons:
* Finding issues in cross-compilation toolchains themselves. Mozilla is building for every platform…
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ios-deploy unable to mount developer disk image for ios 16.6.1. DeveloperDiskImage is able to be located(see detailed logs below). Tried suggestions in https://github.com/ios-control/ios-deploy/issues…
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```
What steps will reproduce the problem?
1. Open project with QT Creator
2. Set CMAKE_TOOLCHAIN_FILE, IOS_PLATFORM to SIMULATOR and CMAKE_IOS_SDK_ROOT
3. Build
What is the expected output? What do …