-
Any proposal of such apis?
And how can this project work together with the mod loaders(forge&fabric) which rely on ask mechanism
-
Would it be possible to add a player override setting that draws everything client-side in FULL brightness when enabled ? This way we could toggle proper night vision per player which would make an a…
-
Hello,
since the today's update, driving no longer works with all vehicles,
except the karts. With the two-wheelers, getting off is no longer possible,
you have to leave the game to be able to walk…
-
simple fix. looks like current master has a typo at line 28.
`lib_mg_continental.intllib = S`
Should probably be:
`lib_materials.intllib = S`
-
Hi!
I like this project a lot, looks very promising.
However, I would like to run minetest and mtui in separate containers,
for example with a `docker-compose.yml` like such:
```yml
services:
…
-
Registering multiple entries with the same trunk value causes only the latest (earliest?) registered entry to be invoked.
```
default.register_leafdecay({
trunks = {"default:tree"},
…
-
Hi - first at all, thanks for this nice mod.
We love it.
Now the bad things:
Sadly, your mod lets for example cactus fields growing like a chessboard looks like.
The lightnodes(?) are detected like …
-
## Problem
I'm trying to implement seasonal changes for Exile and for that I would like to have an LBM that updates soil from normal spring form (nice, green) to winter form (brown, dark) when it's…
-
The possibility to provide and override for the crack texture on a node by node basis would be very interesting. Not only would that allow define different crack textures based on the nodes itself, bu…
-
## Problem
I can't check whether a player is displaying a specific formspec.
Usecase: I have a formspec showing the status of a minigame arena
![immagine](https://user-images.githubusercontent.co…