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## Problem
I hope minetest can do anywhere door, when I opened the door, I will see the far away from here in the opened door, when I move in the door, I will be teleported.
It might be like Non…
ghost updated
7 months ago
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For spawning trees (or any other structure, really) there is the `minetest.spawn_tree()` command available from the Lua API.
That function is unfortunately quite slow, which makes it hard to spawn mu…
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The crash message is:
2023-03-27 21:44:01: ERROR[ConnectionSend]: /home/musttest/source/git/minetest/minetest/src/network/connection.cpp:413: bool con::UDPPeer::processReliableSendCommand(con::Conn…
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если игрок будет стрелять в другого игрока стрелой с зельем энтов отрицательным(проверенно на -3) ,то сервер упадет
Как воспроизвести:
Шаги воспроизведения *:
1. Достаём (команда `/list`) "стрелу…
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Hello
I think, it maybe a cool idea to have a glow-effect as texture-modifyer.
So a multi-textured node can be created with one texture glow and another not.
Glow means, it does not apply light-s…
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There's a closely related older issue (#6453) but I felt like a fresh start here was better.
## Problem
*tl;dr*: optimizing anything else server-side is basically a waste until this is solved, s…
sfan5 updated
3 weeks ago
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## Problem
Currently I have to go to my worlds folder and rename the map name folder and then restart minetest to change the name of a world
ie: It's good to add a friendly way to rename a world s…
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Minetest infinitely caches media sent using dynamic_media_add and textures generated using texture modifiers. There should either be a manual way to free them (a command sent to the client telling the…
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How should mobs spawn? You have no spawn code in the engine. Should this be done in mods or do you want to add this to the engine?
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##### Minetest version
```
5.5.1, 5.6.0-dev-de8ce9a8ff999c7ab9562528a972d5426a9f7cec
```
##### Summary
e.g. translations or colored text - it removes the closing escape sequence, resulting in P…