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When we want to play games 'online' we need to be able to make connections trough NAT's. This will require us to implement something like [TCP Hole Punching](https://en.wikipedia.org/wiki/TCP_hole_pun…
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Hello, I've recently written a P2P for online games, but sometimes it doesn't work (sometimes it does). Now it's only possible for players to succeed on the same LAN. I wonder when the P2P communicati…
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In peer to peer network nodes act as clients (initiates a connection) and servers (accepts connections) at the same time. However in reality some nodes can't play both roles, because they are behind n…
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Port the code relevant to the NAT traversal between the trading Bob and Alice. In order to simplify further tampering and develop more precise ideas on how to hole punch there.
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The cameras provided by the homebridge plugin currently support snapshots, but not a live feed. This is because the protocol for starting the live feed is complicated, and there are not any great npm…
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##### Brief Description
Steps to reproduce.
1. We have two windows computers in the same network behind NAT, and IPv6 enabled.
2. The computers are located in the same network. And have internet ac…
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Currently, the only way for `lnd` to advertise it's reachable public IP address is for the user to manually specify it using the `externalip` flag either on the command line or in the configuration fi…
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At the moment, we only establish unprotected TCP connections between nodes. It is possible for attackers to mascarade as one of the authorized nodes and modify messages. The content of the Hashgraph E…
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Hi, i was wondering if it is possible to do P2P networking and TCP NAT traversal using .net core(not asp.net core but .net core console app) so i did some search and i come across https://blogs.msdn.…
FIVIL updated
6 years ago
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Hello.
I am looking for solution for 2P2 file sharing. Your library looks good, but it seems, that there is a problem with nat traversal. You use UPnP nat traversal. But, what if client router does…