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Now the rendering always use progressive mode. It renders the whole image. Tile rendering mode is hidden from UI, because there are some problems with setup parameters of this mode. The renderer is cr…
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Requires defining service workers, depends on #133.
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They officially recently ported this in tensorflow, results are 1024*1024 photorealistics images.
[paper (nvidia research)](http://research.nvidia.com/publication/2017-10_Progressive-Growing-of)
…
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**Describe the feature:**
Currently, attempts to run Fooocus inside Flox using `rossturk/Fooocus` are not possible due to the following error:
```
ImportError: libGL.so.1: cannot open shared obje…
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On the homepage, the blurs get more and more blurry as time goes on due to how streams re-order themselves.
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```
I tested the WebM DASH JS recently, and what I did was following the
webmproject's wiki
(https://sites.google.com/a/webmproject.org/wiki/adaptive-streaming/instructions
-to-playback-a-webm-dash…
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```
I tested the WebM DASH JS recently, and what I did was following the
webmproject's wiki
(https://sites.google.com/a/webmproject.org/wiki/adaptive-streaming/instructions
-to-playback-a-webm-dash…
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> too complicated saved 20, dissaved 10?
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How can I make progressive images?
I use
local image = assert(magick.load_image('my_photo.jpg'))
image:set_interlace_scheme('PlaneInterlace')
ngx.say(image:get_blob())
ngx.exit(ngx.OK)
bu…
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### Scope
Continuation of https://github.com/grafana/grafana/issues/62493: Improve the getting started experience when **creating** a panel
### Requirements & Caveats
The goal is to prove how har…