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UI:
- Start Game
- Room Search/List
- Inside Room: join/ready
- Character Selection
- Loading Before Battle
- BattleHUD
Design patterns:
- Inverse of control
- Event-Driven
Techniques in…
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4.1
Need documentation on how to programmatically get defined tilemappattern from tilemap. Not tilemap.get which creates a new tilepattern. Tilepattern from the UI.
See: https://docs.godotengin…
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### Is this a feature relevant to companion itself, and not a module?
- [X] I believe this to be a feature for companion, not a module
### Is there an existing issue for this?
- [X] I have searched…
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Images would help show off what the project can do, and better explain certain concepts.
Good images might be:
* Example input/output pairs in the introduction section
* Examples of how the ins…
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### Description
In the Widgets page, the Inserter doesn't need tabs because it is only supposed to show the 'Blocks' panel.
https://github.com/WordPress/gutenberg/pull/61510 hid the entire panel…
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#### Is your feature request related to a problem? Please describe.
When solution loading moves towards async, it exposes new issues inside VS product. Some original background tasks would be blocked…
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I'm not finding a way to use my browser search bar to search sass-lang.com. I want to set up a keyword so I can do `sass nth`, and it search for `nth`.
Perhaps this is useful, I'm not sure: https:/…
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# Summary
~Directory-type apps support `include` and `exclude` glob patterns. But those fields must be set in the manifest. There is no UI integration.~ **DONE**
# Motivation
The include/excl…
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**Nossa empresa**
Somos a Happmobi: uma startup com soluções de Edtech que nasceu para transformar a educação corporativa online. Utilizamos de muita tecnologia e métodos para oferecer experiências d…
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### Pros
- Clean, Simple UI.
- Regular coding pattern and conventional style guides.
- Adequate strict typing
### Cons
- No client side validation on task fields
- Poor mobile responsivene…