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**Describe the bug**
#1032 reveals classnames are being applied to markup which are not being used for styling purposes. Implementing the logic used in #1032 across all blocks would prevent superfl…
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Veracode Software Composition Analysis
===============================
Attribute | Details
| --- | --- |
Library | Apache Commons IO
Description | The Apache Commons IO library contains ut…
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I love the idea of this project!
Tailwind css files are always very big
(2mb full set, 4mb full set with dark and light theme)
and the time it takes the browser to process that is
In the secon…
awb99 updated
2 years ago
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Hi there,
I've recently started using `clangd` and noticed a lack of support for glob patterns in include paths. This feature is crucial for projects with large libraries and frameworks that have c…
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## 🚀 Feature
(This is not really a "feature" request, but more like a code organization and refactor request)
Clean up, organize, and document all the internal utility functions DGL uses, so that pe…
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```
In r1185 my idea of moving general utility classes to the package
com.google.guice.internal.util to render the main internal package more
comprehensible to people approaching the codebase was ac…
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https://github.com/Amedzro-Elikplim/Minimalist/blob/6d74fa0cafbe04921bfb463271c5327594ec4fe2/src/index.html#L28-L39
use Html semantics such as sections to organize code
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I'm wondering if we should use the `@no_new_attr` decorator for data model classes to prevent users from continuing to misuse deprecated/removed properties:
https://github.com/pyvista/pyvista/blob/…
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Sort of related to #1
https://github.com/roots/bedrock-autoloader/blob/02e61a6f7ff78c2d77599843617f88156c4c6274/src/Autoloader.php#L12
Should this namespace be Roots\Bedrock\Autoloader ?
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```
It is sometimes neccessary to create meshes and materials at run-time, there
should be utility classes that facilitate this kind of use.
E.g:
MeshBuilder mb = new MeshBuilder();
mb.addPosition( …