-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
```
// Copyright (C) 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy…
-
TLDR: is there zero-width space in quad?
In some non-English languages such as Thai, there are no word boundaries. Particularly, whitespace is **not** a word boundary, but it is a sentence separato…
-
Suppose we have a language in which we have an "instruction" grammar. One "instruction" can be nested with other instructions as arguments. We want to parse expressions of the following forms (whitesp…
ba205 updated
5 years ago
-
Godot 4 uses `.glsl` files for its compute shaders (it has a different language for normal shaders).
Their [docs](https://docs.godotengine.org/en/4.0/tutorials/shaders/compute_shaders.html) shows one…