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UiSystem.Draw throws
> System.MissingMethodException: 'Method not found: 'Single FontStashSharp.SpriteFontBase.DrawText(Microsoft.Xna.Framework.Graphics.SpriteBatch, System.String, Microsoft.Xna.Fr…
asik updated
7 months ago
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Title says it all I think.
If I create a simple implementation of a game and create a BoxingViewportAdapter I get a null reference exception after moving/resizing the game window.
Same Code works f…
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Admittedly, the game I'm trying to unpack is not SDV, but still. I get this error for all Sound Files:
```
XnbError: Non-implemented type found, cannot resolve type "Microsoft.Xna.Framework.Conten…
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# Compatibility Report
- Name of the game with compatibility issues: Fallout 76
- Steam AppID of the game: 1151340
## System Information
- GPU: AMD Radeon 7
- Driver/LLVM version: Mesa 20.0.99/…
NTMan updated
3 months ago
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Every time I try to open it nothing happens.
Here are my logs:
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OS: Microsoft Windows 10 Pro
Architecture: 64-bit
Exception: The type initializer for 'AATool.Net.OpenTracker' threw an excepti…
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@x1nixmzeng
@benvanik
@gibbed
Emulator closes after starting the game
*You need to add support for this format
-Arkedo Series: 01 JUMP!
-Arkedo Series: 02 SWAP!
-Arkedo Series: 03 PIXEL!
##### Xe…
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If you open the "Dependencies" section of the bottle and install the XNA Framework 3.1 or 4.0 (for example), it will open an install window for .NET Framework 2.0
Can you automatically confirm the …
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Occurs when running UWP project on Xbox and Windows. Haven't tested other platforms. Non-UWP Windows project executes these methods without issue. Error messages below.
**VideoPlayer.GetTexture()**…
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Severity Code Description Project File Line Suppression State
Error CS0234 The type or namespace name 'Utility' does not exist in the namespace 'DigitalRune' (are you missing an assembly reference?) …
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Hi guys,
I've run into this issue with VSync and Monogame UWP in that it basically has several big problems.
I've written about this previously on the forums but have no replies so here I …