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It should be easy to patch a newer version of CC65, as only a few lines need to be changed, but the file ``codegen_c.cpp`` in MRustC has changed significantly, so the patch for it needs to be updated …
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Hi Dag,
maybe, you remember me. I once ported VICE to OS/2 ;) Currently working on my own emulator as a fun project using reSID and I found something that bothers me.
If I am not mistaken, for a P…
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In the hyperspeed kernal, the following basic program does give the wrong result (adapt the device number to your iec device):
10 open 1,10,15
20 print#1,"md:foo";
30 print#1,"i"
40 close 1
W…
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Hi,
I encountered some problems when using middleware.
There are many duplicate request id in version 1.2.0.
But I did not find the request id in version v1.3.0_RC1, I only got http headers and ht…
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```
When a game saves data to the disk, it is not written to the disk image. This
makes games like RPGs essentially unplayable (which sucks, I wanna play
Wasteland on my TV damnit!!)
```
Original…
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List of common emulators, from user Bagoush
GB - Default- Bsnes, Visual Boy Advance, NO$GBA
GBC - Default- Bsnes, Visual Boy Advance, NO$GBA
GBA - Default- Bsnes, Visual Boy Advance, NO$GBA
Nes - Def…
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Hi Steve,
I love your product you created a few things unless I am missing something.
-Under Jaffy Dos if the Tape Port is plugged into the C64 it will pull a signal and lock up both a real 15…
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The below code hangs on the C64 and does not allow you to enter any value.
```basic
PRINT "INPUT: ";: INPUT a
PRINT a
```
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Hi Jim,
Nice project. A couple of thoughts and ideas:
1. For the colour RAM, have you thought about having the colour RAM selection automatically change every raster line, so that you have a ki…
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@ki-bo studying C65's memory management (running test programs on real C65) found several interesting facts and difference from the implementation done by MEGA65-core (also Xemu, in both of its C65 an…