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## Info
Minecraft: 1.21-pre2
Loader: 0.15.11
api: 0.99.5+1.21
## Issue
When trying to add `RegistryKeys.DIMENSION` to `Entries` in `FabricDynamicRegistryProvider`, this error is printed out `ja…
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Especially important when loading very large datapacks that can take significant time to load and process.
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Datapacks in 1.16 allow for custom biomes and dimensions, but the viewer does not render anything if the biome is not a default one, erroring `TypeError: e.biome is undefined` in the browser console
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running on a server, dp and rp installed correctly. upon using a custom disc, it just plays c418 - 11.
![2024-08-09_22 04 26](https://github.com/user-attachments/assets/35b5aff2-f2a2-4941-8f92-c420…
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**Describe the bug**
I made a modpack (~100 mods) and when I launched it I got the error
**(optifine not installed)**
in another launcher game run without any problems
![Снимок экрана 2024-09…
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### Expected behavior
Stone in stonecutter input slot
### Observed/Actual behavior
No item in stonecutter input slot
### Steps/models to reproduce
public void openStonecutterGUI(Player player) {
…
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Tool/armor stats don't update in tooltips when modified with datapacks
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The same data we're presenting now, could be presented in form of a chart
![Screenshot_2020-03-26 COVID-19 #CoronaVirus Infographic Datapack — Information is Beautiful](https://user-images.githubuser…
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Or maybe there's a way to do this through datapacks ? I'm just not too keen on how
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This feels unnecessary. I need it in my datapack so I can demorph all players at once in a given moment.