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Hi Smorodov,
I wan to utilise object tracking for face detection/recognition.
When we detect the face first time we are calculating its features for detection. But when the same people changes i…
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## Description
I have a pointlight attached to my camera. When moving around, there are faces of my Cube, which are not lightened (or rendered?) properly, even tho they are expected to be.
![lig…
KuSpa updated
5 years ago
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Trying to get the game to display on monitor 1(2nd monitor) causes the game to crash. I then have to kill it and when I start it up again it comes up in a window but I can't click anything. I have to …
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Tested with 2.79 and 2.8, if the scene has translucent material, it will fail to compile:
![image](https://user-images.githubusercontent.com/17811339/49329113-7116b780-f5b5-11e8-8679-9dd93fabb989.png…
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https://arxiv.org/abs/1804.07723
This may be an interesting way to fill in details like eyes or teeth that other people have complained about. I'm not sure how much the work they did will translat…
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Originally Medtronics release was not very open; I have heard it now has much more material. I would love someone to evaluate it as an opinion and leave it in this issue.
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I think GAN model's most interesting feature is occlusion masks. But original model is more stable than GAN and the output of GAN code here is not good. So my question is can we implement this occlusi…
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I'm trying to recreate the following image (beware that the numbers and column heights don't match, this is just a design proposition):
![image](https://user-images.githubusercontent.com/247564/50285…
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Why no one is taking care of issues for like 2 months now? Either on Android SDK nor ARCore for Unity..? Why Google is treating this technology like this?
I thinks it deserves so much more support…
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ISSUE
Text entry within the overlay on any Source games (L4D2, CS:S, TF2, HL2 etc) does not work, either in chat windows or the web browser. You can still use emoticons from the GUI and copy/paste tex…