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Move animation to main thread (`SurfaceView` -> `View`).
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Implement vault doors. Vault doors would be the entrance of underground vaults.
![fo1_vault_15_entrance](https://user-images.githubusercontent.com/7120851/34344938-f9065db2-e9b8-11e7-8e2c-c6b177ca8…
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http://www.nexusmods.com/newvegas/mods/49233/?
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http://www.nexusmods.com/newvegas/mods/43815/?
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http://www.nexusmods.com/newvegas/mods/44684/?
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http://www.nexusmods.com/newvegas/mods/41184/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodfiles%2F%3Fid%3D41184&pUp=1
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http://www.nexusmods.com/newvegas/mods/55455/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodfiles%2F%3Fid%3D55455&pUp=1
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http://www.nexusmods.com/Static/CDN-403?s=http%3A%2F%2Ffiledelivery.nexusmods.com%2F130%2F1000033781%2FFallout%20Character%20Overhaul%203.01-54460-3-01.rar%3Fttl%3D1467696105%26ri%3D8192%26rs%3D8192%2…
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Running `verilog_format` on below example:
```verilog
module mod_name (
`ifdef USE_PG_PIN
gnd,
nwellRing,
`endif
pad,
resgate,
gate,
);
inout pad;
inout r…
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https://github.com/input-output-hk/ouroboros-network/pull/1585 refactored the network's `Tip` type, but left some legacy functions in place. We should remove their use (they will remain to be internal…
edsko updated
8 months ago