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I have a shader similar to this:
```
#version 450
#define HORIZONTAL 1
#define VERTICAL 2
layout (binding = 0, r16) uniform image2D image;
#if DIRECTION == HORIZONTAL
layout (local_size…
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Hello everyone
I keep getting the following error when using load_file to import a system built using gmx:
Traceback (most recent call last):
File "simulate_gromacs_pme.py", line 17, in
…
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The recently released nvcaffe version 0.16.2 adds support for fp16 calculations and weight storage via the FLOAT16 type. Following the instructions here:
https://docs.nvidia.com/deeplearning/dgx/ca…
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- [x] size should depend on importance
- [x] fix float inaccuracy wiggling by anchoring it to a tile and then compute a delta to the camera position
- [x] link to wikipedia, if possible
- [x] mak…
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I have tried the following:
``` python
>>> from sympy import *
>>> x = Symbol('x')
>>> f = x ** 2
>>> plot(f, (x, -4, 4), ylim=(0, f.subs(x, 4)))
Traceback (most recent call last):
File "", line 1,…
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```
Try the example below. goog.ui.scrollfloater doesn't work well if the floated
element has a negative margin.
The solution is simple and also works for elements with negative right margin,
witho…
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```
Try the example below. goog.ui.scrollfloater doesn't work well if the floated
element has a negative margin.
The solution is simple and also works for elements with negative right margin,
witho…
-
```
Try the example below. goog.ui.scrollfloater doesn't work well if the floated
element has a negative margin.
The solution is simple and also works for elements with negative right margin,
witho…
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`java.lang.NoSuchMethodError: No static method graphicsLayer-Ap8cVGQ$default(Landroidx/compose/ui/Modifier;FFFFFFFFFFJLandroidx/compose/ui/graphics/Shape;ZLandroidx/compose/ui/graphics/RenderEffect;JJ…
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the most important feature is to make lava proof items float on top of lava
and less important one is to make those items not play burning sound when throwing them into lava
theese features will mak…