-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…
-
```
I'm doing motion detection on a camera feed. To grab frames I have a function:
public UnmanagedImage lastFrame = null;
public Bitmap LastFrame {
get
{
loc…