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I have a 6DOF input device (SpaceNavigator) which I'm using in a Three.js application for camera control. Connecting to, opening and processing of reportIds in the eventHandler of my application work …
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I'm calling hid_ Write, it usually takes 0.3 ms, but it takes more than 5 ms every three to four cycles, hid_ Write is called every 5ms.
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I'm not sure how this is even possible but was wondering if there is a solution here. I have four threads running on 4 identical devices where the USB ID's are the only thing that is not the same.
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Hello
if i create a picture and send it as animation, what is the maximum size?
If I look on your code, the image width could be 255*8 (width of a char). But there is a second byte, and it looks lik…
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Hey Qdot,
This is awesome. I'd love to hack around on this with my Mac and Fuelband. Any plans on making this Mac-assessible? If I knew how to code better, I'd try to convert it. I'm learning now :)
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It would be nice if we could reach consensus on a general rule for minimum package versions and distribution support. This comes up occasionally (e.g. #9443, #9171, #8922) and it always seems to spark…
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Is there any reason this plugin wouldn't work with the Android app port of Octoprint, Octo4a?
I have reason to think the Android app has a way of communicating HID interface information to the server…
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I'm currently finalizing deployment of a cross platform application.
But what I can't follow is,...
Why do i need to send the REPORT_ID on mac/windows:
(pseudecode):
`hid_write(handle, 0x00 + buffer,…
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I was running my first trivial green been application this morning (source included below) on a Raspberry Pi (Raspbian GNU Linux 7 / Linux redbox-raspberrypi 3.12.28+ #709 PREEMPT Mon Sep 8 15:28:00 B…
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Everything is working great but when I build the game the instant the unity logo fades it crashes and closes and after ALOT of testing I figured out it was the JoyconManager and the game only doesn't …