-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
Dear Matteo,
Included is a patch from the latest version to help scale building the score cache for the mle option. I'm using a "Sparse Candidate" type algorithm, so the number
of possible parents…
-
SDL2 front end compiled in MSYS2 from latest code, running in Windows 11 Home
1) Run the game in the SDL2 front end
2) Set it to Shockbolt Dark tiles (64x64px)
3) Set the main window to some font…
-
Consecutive Philips dMRI scans often have inconsistent intensity scaling. We can often fix this in post-processing with `dwicat`, but not, for example, for data acquired with different TE. I would the…
-
python train.py task=HumanoidAMP experiment=AMP_walk
AttributeError: 'AMPAgent' object has no attribute 'seq_len'
``
(isaacgymenvs_hands) rob@rob-Legion-Y9000P-IRX8:~/rl/IsaacGymEnvs/isaacgyme…
-
Having support for 32 bit floating-point arithmetic would be great. :-)