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I am trying to run multi_hand_tracking_desktop CPU/GPU (I have GPU but I receive the same results in both). The bazel build command works for both CPU/GPU, as I receive the expected print:
# Target…
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When I run the model for determining hands through Python, I encounter slow work in the process of determining hands! More precisely, it is
`interpreter.invoke ()`
Frame rate drops sharply from 40 t…
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Hi,thanks for you share about hand_tracking ,it's a nice job.
I want to consult that how could we detect multi hands and these points?
Thx!