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I've seen this error in Boat Attack and VR for many versions now of LWRP since 2018. I probably should have reported it sooner. The reflections are split into two images on the water. I'm still g…
PJ373 updated
5 years ago
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Device: Quest 1
OS: Oculus Quest v??
Browser: Oculus browser v??
(Sorry, I will edit this soon with the actual versions)
Steps to reproduce:
1. visit the castle builder website
2. Try t…
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Once again, the way of using Virtual Reality has change ^^.
Man... I love when they do that.
So here, we go. How can we use VR in the new way of Unity 2020 ?
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[![Default Alt](https://img.youtube.com/vi/2VkO-Kc3vks/maxresdefault.jpg)](https://youtu.be/2VkO-Kc3vks)
https://youtu.be/2VkO-Kc3vks
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## Previous workshop
[![Default Image](https://raw.githubusercontent.com/wiki/EloiStree/2018_12_21_HelloHC06/Image/y5jrmxp4ahvl64ihe5a7e33eoj0pdo3m.png)](https://github.com/EloiStree/HelloRemoteFirew…
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[![image](https://user-images.githubusercontent.com/20149493/63688758-82b98280-c808-11e9-8382-10f3a707bd6f.png)](https://assetstore.unity.com/packages/tools/utilities/rewired-21676)
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The oculus_touch_test.ahk shows all the events from the Touch controllers exactly as it should but the Vibration test buttons don't seem to work and i'm not able to make the controllers vibrate with e…
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Unity 2018.2.0f2 (Oculus only supports versions below 2018.3
VIU 1.10.2 (Current)
Oculus Integration 1.32.1 (Current)
created a new project with all of the above, loaded example scene, tested wit…