-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
```
What steps will reproduce the problem?
1. pinch to zoom on a mapView with overlay items (images displayed)
2. icons are rescaled accordingly to pinch to zoom move, which is kinda uggly
on big zoo…
-
The pinch zoom or double click zoom seemed to have stopped working after updating to 2.0.0 worked 100% on v1.3.1
Any ideas would be helpful please!
```
public class ZoomableImageViewTarget exte…
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I have an older site with a viewport meta tag like this: ``.
When fully pinch-zoomed out on a mobile device (and upon first loading), I would expect the visual viewport to be at minimum 1024 CSS pi…
-
### Feature and motivation
With the move to w3c, the previous Touch Actions API was made obsolete.
For single finger interactions, a user can set the pointer input "type" to be a "finger" simila…