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##Description
When launching a RetroAchievements supported game, the core detects the supported achievements, but performing the required actions will not cause them to pop.
##Steps to reproduce…
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We've recently enabled RetroAchievements for Sega CD using the Genesis Plus GX core, and one of our developers noted that the memory he needed was not available in the editor.
Using BizHawk, he fou…
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Description
This feature is disabled by default for obvious reasons, so my point is to save state with no load state in Hardcore mode because we usually savestates in final bosses, endings and to s…
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And Next is a great addition but I think another good one would be an "Or Next." There have been many situations where I've really wished I had one but never one like right now.
At the moment I'm m…
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plz fx it!
meleu updated
4 years ago
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I would like to see a feature on the on the leaderboard page for duplicating leaderboards.
Many times leaderboards are exactly the same except for one value changing and it would save a lot of time…
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Have the bot send a PM to new Discord members that tells them how to get verified and why. I can make a write up something for this or make a gif, if you decide to code it.
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
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I can consistently induce crashes by opening the memory inspector, and then loading a save state on RAMelonDS. The emulator appears to run normally for a while if save states are not used, but it even…
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I was used to see these OSD messages when launching RetroArch:
```
Joystick Name #1 configured in port #0.
Joystick Name #2 configured in port #1.
Core remap file loaded.
... other possible mes…
meleu updated
4 years ago