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### Description
Garbled display when using LIGHTWEIGHT_UI and steppers deactivate while in Z-Offset screen
### Analysis
Since the LIGHTWEIGHT_UI uses the text buffer rather than the graphics…
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We are working off of a version of Space Invaders written in Phaser 2. Sadly, it is wholly incompatible with Phaser 3. As such, the first big milestone of this project is to successfully take this giv…
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Several files are missing or do not match no-intro (as of the 2019-04-01 dat) for the set of FDS files in the latest Everdrive N8 pack.
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# Bug report
**What is the current behavior?**
I've updated to v4.29.0, and my code is no longer compiling.
Error:
```ERROR in ./routes/index.js 11:10
Module parse failed: U…
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While testing RASCV, during RA_OnLoadNewRom(), I hit the following error. Rebasing to the last release (tag) fixes it.
Output:
```
Successfully looked up game with ID 14129
Loading game 14129
F…
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Trying to install gym[atari] in a python 3.8.5 venv on linux. When I run `pip install gym[atari]`, I get the following error. Can anyone help me out? Cheers
```
Requirement already satisfied: gym[…
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Since we might all be under quarantine soon 😷 (and Allesandro probably is already 😬), I thought I should prepare myself with some new old equipment...
![IMG_5756](https://user-images.githubusercont…
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When I attempt to run doc/example/ale-sharedLibraryInterfaceExample SpaceInvaders.bin, I receive the following segfault which occurs during ale.loadROM.
doc/examples/ale-sharedLibraryInterfaceExa…
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```bash
~/personal_projects/rust/vendor/parasyte/pixels (master)$ DEBUG=true RUST_BACKTRACE=1 cargo run --example invaders --features=invaders
Finished dev [unoptimized + debuginfo] target(s) in…
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Currently `code` has a background pattern of 0 & 1's, that sit within the triangle on the posts. I need to create some more small repetitive tiles for.
- games (space invaders tiled)
- art (perhaps …