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### Rebric Element
Environment
### Briefly, what are you going to work on?
I am going to work on grayboxing the first level by creating a basic building for our player to move around in. I w…
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```
What steps will reproduce the problem?
1. Compile SphereWorld on Linux x64
2. Run it.
3. Notice there is no world of spheres
What is the expected output? What do you see instead?
Expected: Sphere…
-
```
What steps will reproduce the problem?
1. Compile SphereWorld on Linux x64
2. Run it.
3. Notice there is no world of spheres
What is the expected output? What do you see instead?
Expected: Sphere…
-
```
What steps will reproduce the problem?
1. Compile SphereWorld on Linux x64
2. Run it.
3. Notice there is no world of spheres
What is the expected output? What do you see instead?
Expected: Sphere…
-
```
What steps will reproduce the problem?
1. Compile SphereWorld on Linux x64
2. Run it.
3. Notice there is no world of spheres
What is the expected output? What do you see instead?
Expected: Sphere…
-
```
What steps will reproduce the problem?
1. Compile SphereWorld on Linux x64
2. Run it.
3. Notice there is no world of spheres
What is the expected output? What do you see instead?
Expected: Sphere…
-
Performance problems for > 1000 Objects.
Probably related to component filtering and bad data structures in ECS.
ifl0w updated
6 years ago
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This is are major changes for Object3D in the plans, going to break lots of things, especially Oimo compatibility. But the changes are worth it.
Ideas include:
1. Built in Solver (#6)
2. Decoupli…
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[crash-2022-08-25_18.06.01-client.txt](https://github.com/ItsBlackGear/CavesAndCliffsBackport/files/9429032/crash-2022-08-25_18.06.01-client.txt)
Tested in singleplayer as well, same issue occurs. …
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https://github.com/fabro66/GAST-Net-3DPoseEstimation/blob/master/INFERENCE_EN.md
The following problems occurred after the configuration was run
Traceback (most recent call last):
File "gen_s…
PJJie updated
2 years ago