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Thanks for open-sourcing this great work! I've encountered "matrix not positive defined" error in using cholesky decomposition here. As I dig deeper, I found that the covariance matrix has NaN values.…
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**Is your feature request related to a problem? Please describe.**
At present, nerfstudio does not support orthographic renderring. However, generating orthographic images requires merely producing a…
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Hi, I just follow your set up in github and using mip360 dataset.
When I run the "python scripts/run_mipnerf360.py"
There is an error:
File "mip-splatting/scene/gaussian_model.py", line 137, in g…
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Hi, I have maybe a naive question about the orientations of the Gaussians. If my understanding is correct, the `_rotation` matrix is represented as quaternion, is it possible to get the actually orien…
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# Is your feature request related to a problem? Please describe.
When constructing `New-AzResourceGroupDeployment` commands that deploy a bicep file, I have to go back to the bicep file to reference …
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Hi,
Thanks for your effort in getting Unity Gaussian Splatting available.
One quick question is that the regular Unity cameras such as Main Camera is not able to render Gaussian Splatting like vie…
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Consider the following snippet
```
array1 = rand(2000)
array2 = rand(2000)
arrays_zipped = collect(zip(array1, array2))
```
`arrays_zipped` is an array of tuples, where first and second elem…
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Thanks for your great work!
I got good result in garden scene, but bad result on bicycle. I tried density and sdf regularization_type, it doesn't work.
What is the cause of this?
![image](https://…
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First of all, great work. I am very impressed by the results you have been able to achieve.
However I have not been able to get my own data sets working well and thought maybe you'd be able to poi…
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I train my model in a 8*A100 node with the script below
```
srun --nodes=1 \
--job-name=grendel_8g \
--gres=gpu:8 \
--kill-on-bad-exit=1 \
torchrun --standalone --nnodes=1 --nproc-per-node=8 \
…