-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
What steps will reproduce the problem?
Cannot load module cause phone is not supported
What is the expected output? What do you see instead?
I expect that work cause have the same cpu of droid …
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As a user I would like a clear back and forth navigation between pages in an app, so that I can change my answers later in the process.
We should have one consistant way of showing navigation. We sho…
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Right now there is no bound on incoming requests. Each new call starts a goroutine.
Especially for legacy ssb replication this means ~9k once the connection is established. Depending on the load of…
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Eurostat's API supports JSON-Stat, which can be accessed also with the rjstat R package. See examples at: http://www.ssb.no/en/omssb/tjenester-og-verktoy/api/px-api/code-examples. We should at least c…
-
- [ ] Add partition phase to hash join implementation
- [ ] Add full stack support for hash joins : Currently, support is only in Execution engine. Resolver uses Cartesian product instead of join. …
srora updated
4 years ago
-
Hi Dennis,
FMw is limited to minimum bandwith of 100khz. In some situations (noisy signal in near of) it would helpful to use a lower bandwith. Can you change it to 50khz?
Also i suggest to change m…
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …