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mpv does not use automatic substitution for missing symbols if selected font doesn't have them which is quite an issue if you, like me, would use some stylized fonts (like [Joystix](http://www.dafont.…
v-fox updated
4 years ago
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sjkgm updated
5 years ago
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Hi, researching PBR with reference to this sample, I have a doubt.
In this sample, Diffuse IBL is directly added to specular IBL as the total IBL.
https://github.com/KhronosGroup/glTF-Sample-Vie…
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Hi,
first of all thanks for the new, `pip`-installable version ... I had wanted to give `n2v` a spin for a while and this new version just made it so easy.
This is not so much an issue with the c…
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#199 added support to this for the CPU path, but the GPU path falls back to linear when this is used, which is bad as these are not always equivalent
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Windows 10 1909
Shotcut 19.10.20
I usually have a blue screen when trying to encode. It does not matter if I use software or hardware based encoding.
CPU: Core i9-9900K
Here is the shotcut-l…
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Hi,homm:
Thanks for your nice work.This is not a issue,but a question.Can I use opencv instead of graphicmagic to do the filtering process?
Thanks.
zhly0 updated
5 years ago
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Originally this issue was me asking a question about compiling speed, but it has become a discussion about implementing many features in processing. So some of the comments at the start are irrelevant…
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**Describe the bug**
DFG lookup tables use RGB16F which is widely unsupported. This is generally fine for OpenGL, but Vulkan will refuse to create such textures. When running `material_sandbox` with …
cleak updated
5 years ago