-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
Package and system info
---
- Gdk-unity-package: `2207`
- Gdk: `GDK-June_2021_Update_3`
- Unity: `5.4.0.f1`
- Windows: `10.0.19044 Build 19044`
- Game is associated to a *live* title but swit…
-
Since this is not tracked, let's add it.
Drafts should save attachments as well, otherwise ILA would fail badly on drafts. **nods**
I can't decide if it is a but or an enhancement. LOL
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As in the title:
Is there a way to implement a [check()](https://github.com/rapid7/metasploit-framework/wiki/How-to-write-a-check()-method) for external python modules?
I checked the documentation a…
-
```
My suggestion is:
When player health reaches 1, create a ragdoll entity of the player called
"deadbody", and keep the person's view in first person mode.
Medics can interact with "deadbody" entit…
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Nitter has been coughing up blood lately, throwing 504s (because its app backend is responding to nginx too slowly). Nitter seems to want to serve all media by downloading and then forwarding it. To…
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I noticed that the curseforge page for the mod was deleted and im confused if it's due to curseforge getting mad at the mod, or if LTX himself deleted it
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…