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### Context
Many folks that use excalibur are confused about the proper way to do UI for games.
### Proposal
We should add a section to the documentation discussing the ways that UI can be const…
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I am creating a UI where button actors (children) can be added to a window actor (parent).
I've added an eventlistener to the buttons to check if they have been pushed. By accident I stumbled upo…
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Hello Pierre-Henry
let's make together select by country, region, city and autocomplete when typing,
for one country or several
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### Steps to Reproduce
When excalibur builds es modules, it does not inline the version. In the UMD bundle it does.
https://github.com/excaliburjs/Excalibur/discussions/1729#discussioncomment-22…
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### Steps to Reproduce
- Load spritefont like here: https://excaliburjs.com/docs/text#spritefont
- Add the font to a scene like this
```ts
const textA = new Text({
font: spriteFont,
…
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I was writing a spec for `Util.extend` and noticed passing `deep` param wasn't actually doing a deep merge, it was just doing a nested shallow merge...
I think we could also evaluate whet…
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### Context
We have different mechanisms in Excalibur to add functionality to actors/objects ranging from constructor params, traits, public properties, etc. To make it a bit more con…
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### Minecraft Version
1.18.2
### BYG Versions
1,18.1-1.4-RC-7
### Terrablender
1.18.2-1.1.0.94
### Mod Loader
Fabric
### Mod Loader Version
fabric 0.13,3
### What happene…
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### Steps to Reproduce
1. Create a game
2. Start the game
3. Stop the game
### Expected Result
Play button should disappear/be cleaned up
### Actual Result
Play butt…
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### Context
It is uncomfortable to have to use tile objects every time you want a tile to appear above the hero, for example rooftops, trees, etc. There should be an easier way to s…