-
no ideaaa why but spark says this mod is using 50% of the server thread https://spark.lucko.me/yCqmzVCV6P
-
【The rule that is known so far is that if the game is saved once normally, it will not crash during the use of this mod.】
[06:12:18] [Render thread/INFO]: Sending Runtime took 131.2 μs
[06:12:18] [R…
-
### This issue occurs when only Valkyrien Skies and addons are installed and no other mods
- [X] I have tested this issue and it occurs when no other mods are installed
### Minecraft Version
1.20.x…
-
**Is your feature request related to a problem? Please describe**
I'm using a .md file to document my package, as described at https://kotlinlang.org/docs/reference/kotlin-doc.html#module-and-package…
-
Consider this code:
```
val responseModule = SerializersModule {
polymorphic(Response::class) {
subclass(OkResponse::class)
}
}
@Serializable
abstract class Response
…
-
My modded Minecraft server has been crashing for me almost every five minutes due to "Tessellating indigo renderer" or "liquid". There are 104 Mods so it could be any of them, research into the issue …
-
The library is extremely slow when using object binding. The following code, takes several second to parse the json:
```
val string = """{"message":"This is a test message!"}"""
val errorMessage …
-
# What is a problem?
```kotlin
@BackInTime
class A {
var a: Int = 0
fun mutateA(newA: Int) {
a = newA
}
}
```
In this example, at the IR level, when `mutateA` is invoked:
1. Seri…
-
IndustrialTNT loads on my server and client just fine, and I can place a block of Industrial TNT in the world. However, as soon as I light it, I am kicked from the server (connection lost) back to th…
-
---- Minecraft Crash Report ----
// My bad.
Time: 8/13/22, 4:08 PM
Description: Ticking player
net.minecraft.class_151: Non [a-z0-9/._-] character in path of location: apoli:category/medievalo…