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I am attempting to add some of the creatures from the MoCreatures to the target list for the NPCs to recognize and engage entities. Any assistance will this issue would be greatly appreciated.
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i cant seem to find a way to add weapons and tools from lotr mod by using the config, I enabled mod support in main config and downloaded the configs from mod support page and changed the id's to new …
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Is there documentation available describing how the current version of the schema ( https://eldamo.org/general/eldamo-schema.html) has changed compared to the pre-0.6.1 version?
Also, is there more…
arnog updated
6 years ago
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It's much too easy to lie with numbers and graphs on digital humanities projects, and in the digital world generally! We will be posting links here of the good and the bad with graphing and using digi…
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Currently, there's no development going on, because `1.0.0-BETA.1` has to be tested. As I currently have the time and motivation to work on the next version `1.1.0-BETA`, I would create a new branch `…
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Corn grows at 100% on a 200% fertility tile, wild oak trees grow at 50% on normal dirt, etc. I've tried using only the required mods and this one to confirm
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Game doesn't run when I downloaded it and placed it in the C:\Minetest/Lord-of-the-Test-Master.
It says: "ModError: Failed to load and run C:\Minetest\..\games\Lord-of-the-Test-Master\mods\default\in…
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Block all teleportation once a player is in combat. This requires identification of the state "in combat͛". Server configurability required in order to enable server managemen…
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Tywin Lannister's (05006) pillage interrupt is very clunky to handle manually, since his pillage keyword triggers automatically. I don't know if there's a mechanism for showing cards to your opponent,…
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### Application Crash
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.17134 |
|Architecture | x64 |
|Application Version | 0.17.7 |
|Process | renderer |
#### Message
The syste…