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First of all, thank you for this wonderful project, I can't stress it enough how badly baselines was in need of such a project.
Now, the Multiprocessing Tutorial created by stable-baselines ([see](…
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## Version of the custom_component
## Configuration
```yaml
Add your logs here.
```
## Describe the bug
A clear and concise description of what the bug is.
Every option for th…
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**Describe the bug**
While testing cudf's struct methods, I came across an error in how we handle "not finding" a field by name.
**Steps/Code to reproduce bug**
```
import cudf
s = cudf.Series(…
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In `models.h` all `GenMesh*` methods allocate memory for `mesh.vboId`. But in `rlgl.h` in the method `rlUnloadMesh()` there is no `RL_FREE(mesh.vboId)`.
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I am currently working on and testing changes to Skyrim's patchers. All changes for Skyrim and Oblivion should be made to 151-skyrim-patchers and wrye-bash contributors should comment on changes in t…
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### Issue description
Currently to generate a Mesh with your own data(vertices, texcoords etc), you need to allocate it manually and make sure the vertexCount is setup properly. This works although…
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**Describe the bug**
Hi, I created a checkpoint file from an external library using Tensorflow 1.15, but it says:
`Traceback (most recent call last):
File "/home/sestini/miniconda3/envs/new_dce…
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After setting up a new conda environment with ray, I am running into the issue that ray complains about insufficient resources. While sometimes the actors are still starting after 30s, most of the tim…
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Hi, I wonder if @avx can be used with strided loops like
```
function smooth_line(nrm1,j,i1,sl,rl,ih2,denom)
@fastmath @inbounds @simd for i=i1:2:nrm1
sl[i,j]=denom*(rl[i,j]+ih2*…
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Based on the template for [multiprocessing in SB3](https://colab.research.google.com/github/Stable-Baselines-Team/rl-colab-notebooks/blob/sb3/multiprocessing_rl.ipynb) I decided to check if I could us…