-
Backend: glfw
Context OpenGL version: 450 core
Operation system: Windows 10
Python interpreter: Python 3.8.0 [MSC v.1916 64 bit (AMD64)] on win32
**I want to call `glPolygonMode` via `PyOpenGL`,…
-
> python3 water.py ~/coding/gpu/moderngl-window/examples/advanced(master)@LolArch
2019-11-09 18:51:51,458 - moderngl_window - INFO - Attempting to load window class: moderngl_windo…
-
Currently, if compiling multiple packages with overlapping dependencies using `compile_incremental(packages...)`, the packages' `__init__` methods will be called twice. The current solution is to edi…
-
I have been using moderngl for a while and have come to appreciate how simple it is to get things done. However, it seems that all rendering is done through the vertex_array Render call, and there is …
-
There's been a lingering pull request for about 1.5 years for this: #247
I think we should try to salvage that work and and get that into 5.6, but we should of course carefully evaluate if this aff…
-
**Description**
I'm trying to run pyglet's examples, sadly something is wrong with screen cleanup, take wireframe_terrain.py for example:
```
(gamedev) C:\Users\jiche\moderngl\examples>python …
-
```julia
using InteractiveChaos, Makie
i = 1
p_index = 1
systems = [(Systems.logistic(), 3.0, 4.0, "r"),
(Systems.henon(), 0.8, 1.4, "a"),
(Systems.standardmap(), 0.6, …
-
**A simple use-case of the new feature**
You want to render something on top of a skybox. You need to clear just the depth buffer because you still want depth test enabled, but with a new set of el…
-
Brython support (python implementation in the browser) would be really interesting, if not straightforward.
I ported an existing JS webgl example to Brython here
https://codepen.io/stuaxo/pen/zYxe…
-
If run in separate commands, the latter `compile_incremental` will overwrite the sysimg
e.g.
1. run `julia` without the `-J /path/to/sysimg` switch, do `compile_incremental(:Plots)`
2. add the `-…