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Please add some kind of a denoiser with at least on/off toggle support.
This way we could estimate RDNA2 ray tracing performance impact for procedural geometry scenes where denoiser should consume …
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#osc: initializing optix...
#osc: found 1 CUDA devices
#osc: successfully initialized optix... yay!
#osc: creating optix context ...
#osc: running on device: NVIDIA GeForce GTX 1050 Ti
#osc: sett…
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Hello, thanks to your optix7course and Optix_Apps's guiding, I can try some simple but cool examples, but if I want to render scenes with
glass and hope to get realistic shadow, maybe I need to co…
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INFO Loading NeRF dataset from
INFO data\nerf\fox\transforms.json
SUCCESS Loaded 8 images of size 216x384 after 0s
INFO cam_aabb=[min=[1.13457,0.406441,0.398352], max=[1.84657,1.63…
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Hi,
Great to have this repo out there.
Is there any plan or chance of making a plan to get the denoiser from Optix ported over to Vulkan? It'd be a lot cleaner and more widely useful that way t…
ahcox updated
2 years ago
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> C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\xmemory(961): error :
> operand of "*" must be a pointer but has type "char" [D:\NeRF\instant-ngp\bu…
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*question/bug*
## Summary
When calling `import mitsuba` in Python, I get the good old "The specified module could not be found" error, yet according to [dependencies](https://github.com/lucasg/D…
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Since the content of `__closesthit__shadow()`` __anyhit__shadow()` is removed, the` SHADOW_RAY_TYPE` for `SBT offset` usage is meaningless, since those 2 shaders were associated with `SHADOW_RAY_TYPE`…
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## Summary
After modifying vertex positions of an object in scene parameters, rendered image becomes incorrect.
This is similar to #276, but the bug behavior seems different, so I am opening a n…
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Hello, I'm trying to build your work but fail on win10, using VS 2019 at cmake, the error report is:
CMake Error at prayground/ext/CMakeLists.txt:45 (set_property): set_property could not find TAR…