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If I try to render an interlaced (encoded as interlaced) video in NTSC-RS with the _Use field_ setting on _Interleaved_, and set _Interlaced output_ to _true_ in the render settings, NTSC-RS gives the…
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The possibility to insert game covers and have them displayed in the list menu.
It would be possible to make a file structure, where inside a folder the covers are put, putting as name the ID of the…
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As of the last few commits, I'm unable to compile a working ROM.
```
/mnt/c/Users/Owner/Desktop/Gaming/Nintendo/Game_Boy_Advance/FE8/C-SkillSystem-Mokha/Wizardry/Core/DebuffRework/Source/EfxStatu…
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**Compile Pal Version**
Compile.Pal.028
**Describe the bug**
A clear and concise description of what the bug is.
**Expected behavior**
that the packing works for me
**Debug.log**
[debug.log…
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- [ ] Add testing infrastructure (CI) for VM/TDX
- Currently we trigger runs of our Bash-scripts-Frankenstein manually.
- Currently we need to apply patches to some Makefiles/Gramine manifest …
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### The problem
Users find it confusing when a list item starts with "-" next to a server's name, which usually consists of dashes.
### The solution
Adding another style for the current options (or…
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Hey guys. I noticed the latest fx update has broken all colourisations to some extent. Some are readable some are not. In the case of star trek here. And world cup soccer. The in built dmd function…
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I'm periodically but regularly crashing due to an issue with this mod attempting to reference invalid memory address or something. Happens when switching scenes, I notice it most consistently when ent…
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```
What steps will reproduce the problem?
1. Convert Capcom vs SNK 2 EO PAL with discex and put it on the Games Folder on
the SD Card.
2. Start Nintendont and select Capcom VS SNK 2 EO.
3. The Game …
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```
What steps will reproduce the problem?
1. Convert Capcom vs SNK 2 EO PAL with discex and put it on the Games Folder on
the SD Card.
2. Start Nintendont and select Capcom VS SNK 2 EO.
3. The Game …