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I did a fresh clone of the repo, ran `npm install`.
Now, `npm run dev` gives me the following error:
```
[0] ERROR in ./node_modules/css-loader!./node_modules/postcss-loader/lib!./node_modules/…
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Portal 2 Thinking with Time Machine - Protagonist displayed without textures
![2014-06-24_00003](https://cloud.githubusercontent.com/assets/200750/3374598/46e4b244-fbc0-11e3-8e4b-d0edd31bdb14.jpg)
![…
NTMan updated
6 years ago
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So I made a test with beemod and when I playtest it it works but when I try to publish it it says there was a error building the puzzle. also when I playtested it there was a missing texture for the p…
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This is a problem that many people have. It's a puzzle not building with prerelease 28 or 29.
I never copied the output, but let's just say that it could even be blank and it will still fail.
I'…
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4 threads
| materialPath: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\materials
| Loading C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.…
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This is an issue I've faced multiple times: independently of how I arrange my palette, sometimes the 16th item (or 4th row and 4th line) will remain as a track platform, even if the track platform its…
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when i build a test, there are not end and is show me this error in the console
[PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF C:/Program Files (x86)/Valve/Portal 2/sdk_content\maps/preview…
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I've been having issues compiling a puzzle to publish it. Initially, I also had issues just doing test builds on just PR 28 (PR 27 worked fine), but after turning off my AV (AVG) that fixed it, the te…
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the same like the old post infinite building test.
logs of bee mod
[W] packageLoader: "VALVE_HAZARDS:items/fizzler.cfg" not in zip!
[W] packageLoader: Template "LAUTARO_PEDESTAL_BASE_CLEAN" has…
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Noticed that you removed Customer portal from the modules, reason for that? Is it final?