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The reference manual is provided only as a K file (that contains only LaTeX, but needs to be preprocessed by K somehow before it can be used), but there are no instructions for compiling the reference…
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Currently play own tests are executed in `DEV` mode.
Thus they will not catch any errors that happen only in `PROD` mode (for example, see issue https://github.com/playframework/play1/pull/1152).
…
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**What are you trying to do?**
I'm trying to create a precompiled header for Visual Studio 2019.
**What problem are you having?**
My `pchheader` is set correctly but my `pchsource` is not. When I…
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Currently, [when a new release is published](https://github.com/evilsocket/legba/blob/main/.github/workflows/buildx.yml), docker images for `linux/amd64` and `linux/arm64` are automatically built and …
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Made an attempt with Worship Vector by switching it to native 8bpp due to an issue i have with SDL upon exit.
https://github.com/gameblabla/worship-vector/commit/72694a523d8a603d356f60cca0ad22a222e…
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Write Github actions to automate building and optionally releasing web3.unreal for different engine versions so that a working precompiled plugin is always available and the build steps are transparen…
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```
+ cd build/linux-riscv64-normal-server-slowdebug/hotspot/linux_riscv64_compiler2/generated
+ bash -c '/usr/bin/g++ -DLINUX -D_GNU_SOURCE -DRISCV64 -DASSERT -I. -I/home/yansendao/git/riscv-port-j…
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Consolidate compiler generated dependencies of target surelog-bin
[ 97%] Built target surelog-bin
[ 97%] Generating bin/pkg/work/uvm_pkg.sv.slpa
Creating UVM precompiled package...
make[3]:…
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We want to use LLVM to compile AOT images of BCL and Roslyn when it's available. This should be on by default when mono is configured to run with LLVM which means we should also ship it as part of def…
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| | |
|--------------------|----|
| Bugzilla Link | [PR15136](https://bugs.llvm.org/show_bug.cgi?id=15136) |
| Status | NEW |
| Importance | P normal |
|…