-
```
What steps will reproduce the problem?
1. Extend the Array.prototype with a new function
2. Use any dat-gui functionality
What is the expected output? What do you see instead?
Expected: nothing …
-
```
What steps will reproduce the problem?
1. Extend the Array.prototype with a new function
2. Use any dat-gui functionality
What is the expected output? What do you see instead?
Expected: nothing …
-
```
What steps will reproduce the problem?
1. Extend the Array.prototype with a new function
2. Use any dat-gui functionality
What is the expected output? What do you see instead?
Expected: nothing …
-
```
What steps will reproduce the problem?
1. Extend the Array.prototype with a new function
2. Use any dat-gui functionality
What is the expected output? What do you see instead?
Expected: nothing …
-
Hi,
I am using potree from a while and I am facing this warnings recently from a month. Before it used to work fine. Is this issue with three.js or webGL? Do I need to upgrade to anything?
I am usin…
-
When I create triangle indices with a `dtype='uint16'`, I get no output and this message in the browser console:
```
WebGL warning: drawElementsInstanced: Indexed vertex fetch requires 71173184 vert…
-
-
Hi, I am looking for a 3d viewer of complex shapes and your library seems very promising.
It would be interesting to have implemented THREE.Shape() and THREE.ExtrudeGeometry in order to create extr…
-
Hi there,
I've got a use-case of an r3f app where I'd like users to be able to upload gltf files and parse them on the fly to JSX react components representing the scene graph tree - in order to pas…
-
### Description
I'm trying to use the Nodes system, including the MaterialX nodes, from a vite project.
Local development (unbundled) works fine, but bundling leads to errors. I was able to isol…