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Currently, Longship uses UnityDoorstop as an injection mechanism, which seems not to be used by many mods in the community.
BepInEx (https://github.com/BepInEx/BepInEx) is used by most of the communi…
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I'm in the process of creating an optional client-sided version of the ServerMessages mod.
This client mod will allow messages to be displayed on a player's screen without having to open the chat.
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Hey,
I never get the shared pins working. Mod is installed on the server also all clients have it. Sharing explored map does work fine. Is there currently a bug?
shyim updated
3 years ago
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Would be nice if one could use V+ without overriding files the game ships with.
Raft Mod Loader does this too, it's also a unity engine based game.
maci0 updated
3 years ago
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Thanks for all your mods, they are huge QOL improvements!
If you are accepting requests one mod that I would love to see is something that would help find bottlenecks and spit out production capaci…
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Hello
Are there any plans to implement BepInExPack similar as the Valheim+ mod?
That would be a great way for easy mod module loading.
[Mod Link](https://valheim.thunderstore.io/package/denik…
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I can't create a basement, I have the necessary materials, but when I select the basement to create it, it doesn't appear on the screen. if i click on the ground to create it, the only action that hap…
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Acceptance Criteria:
* `installmod` odin command.
* Ability to detect if the mod is a `dll` or valheim plus.
* staging the mod information.
* installed mods configuration file.
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A configuration for button position is better if it's possible. sometime I just too lazy for alt+I, so I like to click the button. but it's kinda conflict with the time.
or change the button to the m…
niodx updated
3 years ago
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If you place a long line of belts and then attempt to delete the place holder before your drones have built them then you will get an exception in game.
![image](https://user-images.githubuserconte…