-
```
What steps will reproduce the problem?
1. Improve gaussianBlur() or take my improved code
2.
3.
What is the expected output? What do you see instead?
gaussianBlur() reduces image by 5 pixels in t…
-
```
What steps will reproduce the problem?
1. Improve gaussianBlur() or take my improved code
2.
3.
What is the expected output? What do you see instead?
gaussianBlur() reduces image by 5 pixels in t…
-
```
What steps will reproduce the problem?
1. Improve gaussianBlur() or take my improved code
2.
3.
What is the expected output? What do you see instead?
gaussianBlur() reduces image by 5 pixels in t…
-
```
What steps will reproduce the problem?
1. Improve gaussianBlur() or take my improved code
2.
3.
What is the expected output? What do you see instead?
gaussianBlur() reduces image by 5 pixels in t…
-
The sim should pause on a window blur, and resume on focus.
-
```
What steps will reproduce the problem?
1. Improve gaussianBlur() or take my improved code
2.
3.
What is the expected output? What do you see instead?
gaussianBlur() reduces image by 5 pixels in t…
-
react-native-blur is not blurring the empty view. It only blurs the view only if it has some content inside it.
Actually I want to blur the background of the side panel such that the content undernea…
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My imported maps appear to be gaussian blurred after loading into HTerrain, both the heightmap and the splatmap.
Here is a terrain in blender:
![image](https://github.com/Zylann/godot_heightmap_pl…
-
I'm not sure how to fix this best. I've tried adding some custom css to render the image more crisp. It helped, but still wasn't very good. Perhaps an SVG or scaling the image to the desired size in s…
-
**Describe the bug**
If you have quote-retweet with censored media inside the quoted tweet, the censored media is not uncensored when clicked.
Clicking on the media opens the picture or starts vid…
iiv3 updated
11 months ago