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I am trying to use bloutooth controller for android to navigate in VR for hotspots. But controllers are not working. I have tried on different browsers( with gamepad flag enabled) and mobile devices
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If I try to call [HeadMountedDisplayManager.updateGvrViewerParams](https://developers.google.com/vr/android/reference/com/google/vr/sdk/base/HeadMountedDisplayManager.html#updateGvrViewerParams(com.go…
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I use my laptop to run gapid and choose my own writing one app to debug,
but just found on Graphics API Trace console:
```
14:39:50.094 I: [gapidapk.EnsureInstalled] Examining gapid.apk on hos…
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Environment:
macOS High Sierra Version 10.13.4
Android Studio 3.1.2
Here is my device:
-Samsung Galaxy S8 (SM-G9500)
-Android version: 7.0
-Samsung Experience version: 8.1
I have followed t…
ccwai updated
6 years ago
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I am trying to play 5 sec TopToBottom video and it works well on desktop browsers. But on iOS safari, it just shows spinner and black screen for about 5 minutes and load CPU up to 100%.
There are no …
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Is it possible to mix cardboard experience with AR Hello World, to use cardboard to navigate inside a world with custom 3d objects, and not with camera?
Just like the product showcase example, but…
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With T-Mobile's latest update to Android 7.0 for the Samsung S8 phone recently, my GVR app using v1.70.0 dims the screen brightness and there is no way to increase it, that I am aware. GVR seems to ov…
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_[Update] - Changing issue title as this bug happens regardless of the app being in the background or not running at all._
Using the current Branch SDK in the GitHub repo and Unity 2017.1.0f3 I am …
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my device is HTC M9+ wiht OS 6.0.1
I find implevideowidget will crash when return from CardBoard app
the scenario is
1. build and install simplevideowidget app
2. excite simplevideowidget app
3.c…
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I've been using a tiny fork of Processing Android (with fragments) I made few years ago that can be embedded in any android app as a library https://github.com/victordiaz/ProcessingFragmented
First I…