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### Your current environment
```text
Collecting environment information...
PyTorch version: 2.3.0+cu121
Is debug build: False
CUDA used to build PyTorch: 12.1
ROCM used to build PyTorch: N/A
…
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### What happened?
While debugging an issue with my in-dev world, I noticed `create_playthrough` behaves slightly differently on concurrent runs with the same seed number. In extreme cases, some ru…
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I am writing ARMI cases programmatically, and then as each case is created, using the `writeInputs` method to print the blueprints file. I happened to notice that each time the blueprints file is writ…
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Currently, only few MATSim output files are properly unit-tested, because the order in which persons in the population file or links in the network file are written out is random (probably there are `…
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The big assumption underlying the two splitting algorithms is that the order of collected items is constant.
However, I've come across a case where this assumption was violated.
In my case I had a t…
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I've messed with every setting from time tracking to wait timeout and nothing seems to fix this: [6180 the moon](https://store.steampowered.com/app/299660/6180_the_moon/)'s inputs are not deterministi…
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**Is your feature request related to a problem? Please describe.**
I'm using actions and it assigned reviewers randomly each time the PR is updated with a new change, eventually adding too many peopl…
sdotz updated
4 years ago
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Hello,
I'm reaching out to you for a little help regarding **MessageDispatcherConfigurator**
We recently migrated to play 2.6. MDC context works well for all the routes of concerned play app except …
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`model.associations.last` and `model.associations.reload.last` behave differently; the former gets the last record deterministically by ordering by the primary key automatically, but the latter does n…
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Some methods are not deterministic across clients. For example, `eth_gasPrice` returns as `gasPrice` in wei that users could use for a transaction to be included quickly. This is subjective based on c…