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### Version info
+ nrelay version: `8.8.6`
+ RotMG version: `X31.0.1`
### Plugins
+ Follow (_unreleased_)
+ Uses features
+ ResourceManager.objects
+ `PlayerTracker`
…
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```
The In-App Billing sample code (Dungeons) does something really weird to
interact with the in-application billing service.
In Dungeons.onCreate (Dungeons.java):
mBillingService = new Bil…
-
```
The In-App Billing sample code (Dungeons) does something really weird to
interact with the in-application billing service.
In Dungeons.onCreate (Dungeons.java):
mBillingService = new Bil…
-
```
The In-App Billing sample code (Dungeons) does something really weird to
interact with the in-application billing service.
In Dungeons.onCreate (Dungeons.java):
mBillingService = new Bil…
-
```
The In-App Billing sample code (Dungeons) does something really weird to
interact with the in-application billing service.
In Dungeons.onCreate (Dungeons.java):
mBillingService = new Bil…
-
```
The In-App Billing sample code (Dungeons) does something really weird to
interact with the in-application billing service.
In Dungeons.onCreate (Dungeons.java):
mBillingService = new Bil…
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Seen so far in both RFC and WC, certain mobs are linked with mobs that are 15, 20, or even 30 yards away. When pulling, also has some weird delay so that 4+ mobs that are far away suddenly are pulled …
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- 1. Heroic lockouts + RaidLockout
- 2. "dungeon Finder" timer bug, no remove wrong que
- 3. Teleportoption for "Dungeon Finder" que
- 4. Dungeon queue system
- 5. Leave group bug
- 6. Reque iss…
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Hello developers.I would like to ask if the game has considered adding multi threading optimization. There are many monsters placed on the SPD based sandbox dungeon, but it runs very slow. Upon checki…
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When testing the release candidate I noticed a few issues with oak doors. These might be known already, but I hope that reporting them helps regardless.
In the item description of the oak dimensional…
legyy updated
2 years ago