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Issue type: Development discussion
### Problem or question to be solved
The current folder structure is mixing different approaches:
by scenes
by asset-type (e.g. material, sounds, scripts…
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# Persist game settings
I thought about how to persist game settings.
I argue that we do not need a database because we don't have multiple users that concurrently access and modify the same data. S…
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OpenGL fullscreen mode is buggy.
Non-opengl mode, draws ok, but the playfield is a lot smaller.
On Debian oldstable, x64.
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The goal of the first minimal release version of this game is to get some demo game working, so people get to know about this new project, come up with various use cases and piece by piece contribute …
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Here's a sample run, no errors appear in the output but Discord is definitely not detecting the MAME instance and showing any information:
```
Logs snipped out...
```
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Hi,
I tried to compile the current `master` branch on Windows 10 by following the instructions [here](https://keeperrl.com/compiling-keeperrl-on-windows/). However I got undefined references to (I …
delvr updated
4 years ago
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## Expected behaviour
I have a need to be able to iterate over nonzero elements of a sparse matrix, but retaining information about which element I am seeing. Ideally, I would also like enough info…
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### Actual behaviour
Changes to game settings are lost after user closes the game.
### Expected behaviour
The game stores changes to settings. Settings survive game updates.
### Steps to repro…
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For some reason cloud appears as null at the high score page. It looks like the items are being directed properly
```
[POST /highscores] body = { name: 'rocok2',
'cloud[]': 'aws',
zone: 'us-…