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I recently upgraded from RetroArch 1.7.3 and flycast 4565fe0 to a RetroArch 1.8.5 (unstable compiled from sources, https://github.com/libretro/RetroArch/commit/e2378680ef282c8fd935f7ee52ec9800d4568f36…
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Not sure if this is the right place to report this issue. While .m3u support was already in the latest core update, “fmsx_libretro.info” from buildbot (inside https://buildbot.libretro.com/assets/fron…
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What's the full name of the game (including region) ?
Wachenröder (Japan)
What's your frontend ? (standalone, libretro, ...) ?
Both standalone and librerto
What's your OS ? (windows, linux…
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Seems with a recent merge of https://github.com/libretro/RetroArch/pull/13486 we now have an issue with our 3DS build. This causes a multiple definitions error with our mame chd support and the versio…
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Platform / OS / Hardware: an…
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Many sound effects no longer sound as good as they used to in older versions of Picodrive.
An easy sound test is Sonic The Hedgehog 2, when the game's logo appears.
Or one can go to the sound test m…
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Platform: Fedora 34 workstation (gcc 11.1.1-1)
Versions being tested: 86ec2d4 & 2d87cc1 (HEAD of master & 0.9)
The executables and libraries can be compiled and installed fine but mgba-qt simply d…
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Is adding On-Screen Overlayare (Bezels) are planned in any update ?
I did try to expose other folder then /data to copy them in but no luck. Overlayare folser is invisible in retroarch.
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This being hardcoded has caused a user using F1 as an input button issues. Needs looked at.
https://github.com/libretro/mame2003-plus-libretro/blob/6b8ac2910ce768f8e19597db6c5c4f13e2f502bb/src/vidh…
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Hello:
I'm having sound issues with amstrad cpc roms. Sound is broken for me and I'm asking because I don't know if this is a bug or it is something that happens with my installation.
I have updat…