-
```
What steps will reproduce the problem?
1. Allow Kyle to follow you to the final wall
2. When he hits the wall to fall down
3. The fall animation must be played instead you get to see a run-time er…
-
```
What steps will reproduce the problem?
1. Allow Kyle to follow you to the final wall
2. When he hits the wall to fall down
3. The fall animation must be played instead you get to see a run-time er…
-
```
What steps will reproduce the problem?
1. Allow Kyle to follow you to the final wall
2. When he hits the wall to fall down
3. The fall animation must be played instead you get to see a run-time er…
-
```
What steps will reproduce the problem?
1. Allow Kyle to follow you to the final wall
2. When he hits the wall to fall down
3. The fall animation must be played instead you get to see a run-time er…
-
```
What steps will reproduce the problem?
1. Allow Kyle to follow you to the final wall
2. When he hits the wall to fall down
3. The fall animation must be played instead you get to see a run-time er…
-
```
What steps will reproduce the problem?
1. Allow Kyle to follow you to the final wall
2. When he hits the wall to fall down
3. The fall animation must be played instead you get to see a run-time er…
-
**Environment**
- CLI: 7.1.1
- Cross-platform modules:
- Android Runtime: 7.0.1
- iOS Runtime: JSC
- XCode Version: 12.3
- Plugin(s): See below
- NativeScript-Angular: ~10.1.7
- Angula…
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I've tested this game, it shows bad graphics on main menu, and choppy sound. If I try to play a race, it comes to Windows again after a few seconds.
¿Voodoo Graphic installed incompatibity?
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**Description:**
In simple apps, calling `bottomSheetBehavior.state = BottomSheetBehavior.STATE_COLLAPSED` when it is STATE_HIDDEN starts the animation from the bottom of the screen, and eases up …
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- Cleaner UI (Java Swing is an abomination). Should allow
- Improved texture managmenet
- Animation timeline, like shown in the Hytales model editor
- Correct rendering of halftransparent and o…