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I am doubting about the underlying mechanism of GLFW.
The common pattern that use GLFW:
```
while !glfwWindowShouldClose(window)
glfwPollEvents();
render();
…
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```
See this: http://myfreebsd.homeunix.net/freebsd/mouse_events_shell.html
We should expose these mouse events through the Terminal interface
```
Original issue reported on code.google.com by `mab.…
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### Checklist
- [X] I have searched the [issue tracker](https://github.com/fyne-io/fyne/issues) for open issues that relate to the same problem, before opening a new one.
- [X] This issue only rel…
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## 🚀 Feature
As noted by @Carreau in https://github.com/napari/napari/pull/2185#issuecomment-773560764 right now our mouse handling for mouse events originating in the canvas passes through vispy and…
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The mouse is currently restricted to the window when Options->Input Settings->Confine Mouse->Window is set. This appears to be in effect at all times. By contrast, when Confine Mouse->MotionBox is set…
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When holding down the middle mouse button in one direction this unpleasant behavior occurs:
![godot2](https://github.com/SpyrexDE/SmoothScroll/assets/57133330/ddc71eb2-8df9-4622-bdc9-cd08cc06af93)
T…
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I have a case where the window is partially transparent (using GLFW_TRANSPARENT_FRAMEBUFFER), I would like to pass mouse events on if the click was on a transparent portion of the window, and handle t…
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### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct]…
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**What the problem ?**
With an overlay app, we want parts that are opaque (not affected by transparency), while having a window that is fully transparent,
so you can have let's say a button floating…
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I have auto lock enabled and sometimes when I maximize the locked app the unlock dialog just won't show so I'm stuck with an unusable instance that won't react to the mouse or keyboard and has to be k…