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## Version
* Phaser Version: 3.55.2
* Operating system: Windows 10
* Browser: Chrome
## Description
Using setPipeline() on a Sprite works, using it on a layer or container doesn't…
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## Version
* Phaser Version: 3.60.0-beta.18
* Operating system: macOS Ventura
* Browser: Chrome & Safari
## Description
I'm testing here the new Nine Slice object. I think I…
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## Version
* Phaser Version: 3.60.0-beta.18
* Operating system: MacOS
* Browser: Chrome & Safari (only ones I've been able to test)
## Description
IF an image is added as an…
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I tryed to use dragonbones on last 3.55.2 release, and it's seems to be was changed. I dont sure what, but pls, take a look on this post
https://phaser.discourse.group/t/dragonbones-improvments/7673…
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This Issue is about
* A bug in the API:
* Phaser version(s): 2.19.2
* Live example: https://codepen.io/timiyay/pen/mdLBObB
* What steps produce the bug:
```js
let game = new Phaser.Game(…
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This Issue is about
* A bug in the API:
* Phaser version(s): 2.19.2
* Live example: https://codepen.io/timiyay/pen/NWMaRKj
* What steps produce the bug:
```js
function newGame() {
ret…
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## Version
* Phaser Version: 3.60.0-beta.18
* Operating system: Windows
* Browser: Chrome
## Description
Batching for **Phaser.GameObjects.Text** seems to be broken in Beta 18. In…
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Hey everyone, I have installed the rexUI Plugins for Phaser 3 through:
`npm i phaser3-rex-plugins`
and have modified the config setup as such:
`import UIPlugin from 'phaser3-rex-plugins/temp…
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## Version
* Phaser Version: 3.60.0-beta.18
* Operating system: Windows 11 and Android
* Browser: Reproduced on Chromium and Firefox, as well as their Android equivalents
## Description
…