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### Issue description
- Expected result: What were you expecting to happen?
- Player can shoot normaly using a bow
- Actual result: What actually happened?
- Server crashed
### Steps to repro…
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### Issue description
The server lags when a player logs in, it happens not always, only at certain points that I could not figure out. It also can not be turned off, have to restart the VDS.
##…
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PocketMine-MP Crash Dump Mon Mar 27 07:36:47 CDT 2023
PocketMine-MP version: 4.18.0 [Protocol 575]
Git commit: 0e8b28716a09b4837455f8845b6d2f1113403cb8
PHP version: 8.0.28
OS: Linux, linux
TH…
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PocketMine-MP Crash Dump Mon Mar 27 07:36:47 CDT 2023
PocketMine-MP version: 4.18.0 [Protocol 575]
Git commit: 0e8b28716a09b4837455f8845b6d2f1113403cb8
PHP version: 8.0.28
OS: Linux, linux
TH…
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PocketMine-MP Crash Dump Thu Apr 13 13:19:24 UTC 2023
PocketMine-MP version: 4.19.1+dev [Protocol 575]
Git commit: 5265ac3475390c64b21b1372bc5c26243deefe48
PHP version: 8.0.28
OS: Linux, linux
…
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### Issue description
This bug started happening after the ItemStackRequest update (4.18)
- Expected result: Craft stone products in stonecutter
- Actual result:
https://user-images.githubuserc…
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### Issue description
Since the server doesn't keep track of the serial network NBT of items anymore, it's possible for floating-point errors to slightly alter the decoded result, which leads to a fa…
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Error: Argument 1 passed to jasonwynn10\VanillaEntityAI\entity\neutral\Item::push() must be an instance of jasonwynn10\VanillaEntityAI\entity\CreatureBase, instance of jasonwynn10\VanillaEntityAI\enti…
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I was trying to use this plugin for registering an item
[13:56:45.216] [Server thread/CRITICAL]: ArgumentCountError: "Too few arguments to function pocketmine\plugin\PluginBase::__construct(), 0 pa…
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## Description
The server should provide a UUID for identifying players which is computed from data known to be legitimate by the server, such as XUID for XBL players, and username for non-XBL player…